The The Snawfus of Ozarks, Arkansas/Missouri, USA: The white deer walks where death walks. The hollow speaks only in lies. Both are trying to save you.
I've been researching real folklore from around the world and turning it into D&D 5e adventures.
The The Malombra of Puglia, Southern Italy: An old woman died behind an unlocked door. The neighborhood walked past for twenty-one days. Now no one can sleep.
I've been researching real folklore from around the world and turning it into D&D 5e adventures.
The The Jikininki of Mino Province, Japan: An old priest on a hilltop refuses you shelter. At dawn, the funeral offerings are gone and the incense has been chewed to splinters.
I've been researching real folklore from around the world and turning it into D&D 5e adventures.
The The Each-Uisge of Scottish Highlands, Scotland: A township prospered for twenty-three years on the labor of a creature they kept in iron shackles. The shackles were sold. The creature came home.
I've been researching real folklore from around the world and turning it into D&D 5e adventures.
The The Drekavac of Western Serbia, Balkans: A child was buried without a name. The village blamed the wrong grave. The scream has not stopped since.
I've been researching real folklore from around the world and turning it into D&D 5e adventures.
The The Impundulu of Eastern Cape, South Africa: The sangoma cast the bones. She saw lightning attached to blood, the maternal line. She named the wrong woman.
I've been researching real folklore from around the world and turning it into D&D 5e adventures.
The Likho of Central Russia: A merchant found the golden hatchet in the forest. He put it back. Then he told a desperate man where to look.
I've been researching real folklore from around the world and turning it into D&D 5e adventures.
The The Fext of Bohemia, Czech Republic: Three dead. Weapons useless. The dead soldier walks the field every night. Send someone who knows how to kill what will not die.
I've been researching real folklore from around the world and turning it into D&D 5e adventures.
La Viudita: Bolivia's ghost who does not chase, she invites, and why every victim chose to approach
I've been researching real folklore from around the world and turning it into D&D 5e adventures.
The Baroness of Carini: a real 1563 murder, 392 ballad variants, and the financial records that reveal the killing was never about honor
I've been researching real folklore from around the world and turning it into D&D 5e adventures.
The The Bunyip: The water took three people. It did not kill them. It is holding them until you answer for what was taken.
I've been researching real folklore from around the world and turning it into D&D 5e adventures.
The The Grootslang: The diamonds are real. The thing that counted every one of them is older than the species it was made from.
I've been researching real folklore from around the world and turning it into D&D 5e adventures.
